#
# Copyright (c) 2010 iceScrum Technologies.
#
# This file is part of iceScrum.
#
# iceScrum is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License.
#
# iceScrum is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with iceScrum. If not, see .
#
# Authors:
#
# Wolfgan Alber ()
# Manuarii Stein ([email protected])
# Vincent Barrier ([email protected])
#

#General messages
is.shortname=iS
is.welcome=안녕하세요! iceScrum 입니다.
is.denied=You don't have the required authority to perform this action.
is.error=An error has occurred
is.logout=Logout
is.mainmenu=Menu:
is.stale.object = This object {0} has recently been updated by someone else. Please reload the form.
is.yes=Yes
is.no=No
is.about=iceScrum에 대해
is.loading = 로딩중 ...
is.confirm.delete=선택한 것들을 지울까요?
is.confirm.cancel.form=다 쓰지 않고 나갈까요?
is.button.close=닫기
is.button.reset=Reset
is.error.no.window.toolbar=윈도우 툴바를 새로 고치다가 에러 발생
is.error.no.window=Requested window does not exist
is.error.no.widget=Requested widget does not exist
is.error.import.no.data=No data to import
is.error.import=An error has occurred during import (Maybe due to a wrong data format)
is.error.denied=Access forbidden
is.error.database=Unable to connect to the database. Please contact your admin (more informations in log file)
is.error.memory=iceScrum doesn't have enough memory. Please contact your admin (more informations in log file)
is.view.tableView=표 형태로 보기
is.view.postitsView=포스트잇 형태로 보기
is.day=Day
is.blame.sended=Report successfully sended, we will take a look as soon as possible, thank you.
is.optional=optional
is.permalink=Permalink
is.closeProduct=닫기 {0}
is.mail.error = Error, mail server is offline
is.date.file=MM-dd-yy

is.ui.shortcut.title=단축키 :
is.ui.shortcut.escape.code=ESCAPE
is.ui.shortcut.ctrlf.code=CTRL+F
is.ui.shortcut.ctrln.code=CTRL+N
is.ui.shortcut.ctrla.code=CTRL+A
is.ui.shortcut.ctrlg.code=CTRL+G
is.ui.shortcut.ctrlshifta.code=CTRL+SHIFT+A
is.ui.shortcut.ctrlshiftc.code=CTRL+SHIFT+C
is.ui.shortcut.ctrlshiftv.code=CTRL+SHIFT+V
is.ui.shortcut.ctrlshiftd.code=CTRL+SHIFT+D
is.ui.shortcut.ctrlshiftr.code=CTRL+SHIFT+R
is.ui.shortcut.del.code=DEL
is.ui.shortcut.space.code=SPACE
is.ui.shortcut.ctrlf.text=Search
is.ui.shortcut.escape.text=Cancel
is.ui.shortcut.sandbox.ctrln.text=New story
is.ui.shortcut.sandbox.ctrla.text=Select all stories (Only for Product Owner)
is.ui.shortcut.sandbox.del.text=Delete selected stories (Only for Product Owner)
is.ui.shortcut.sandbox.space.text=Quicklook selected story
is.ui.shortcut.sandbox.ctrlshifta.text=Accept selected stories (Only for Product Owner)
is.ui.shortcut.sandbox.ctrlshiftc.text=Copy selected stories to the sandbox
is.ui.shortcut.productBacklog.ctrla.text=Select all stories (Only for Product Owner)
is.ui.shortcut.productBacklog.ctrlshiftc.text=Copy selected stories to the sandbox
is.ui.shortcut.productBacklog.del.text=Delete selected stories (Only for Product Owner)
is.ui.shortcut.productBacklog.space.text=Quicklook selected story
is.ui.shortcut.timeline.ctrln.text=New release (Only for Product Owner)
is.ui.shortcut.releasePlan.ctrln.text=New sprint (Only for Product Owner or ScrumMaster)
is.ui.shortcut.releasePlan.ctrlg.text=Generate sprint (Only for Product Owner or ScrumMaster)
is.ui.shortcut.releasePlan.ctrlshifta.text=Auto plan (Only for Product Owner or ScrumMaster)
is.ui.shortcut.releasePlan.ctrlshiftv.text=Vision
is.ui.shortcut.releasePlan.ctrlshiftd.text=Dissociate all (Only for Product Owner or ScrumMaster)
is.ui.shortcut.sprintBacklog.ctrln.text=New task
is.ui.shortcut.sprintBacklog.del.text=Delete all selected tasks
is.ui.shortcut.sprintBacklog.ctrla.text=Select all tasks
is.ui.shortcut.sprintBacklog.ctrlshifta.text=Activate sprint (Only for Product Owner or ScrumMaster)
is.ui.shortcut.sprintBacklog.ctrlshiftc.text=Close sprint (Only for Product Owner or ScrumMaster)
is.ui.shortcut.sprintBacklog.ctrlshiftd.text=Defnition of done
is.ui.shortcut.sprintBacklog.ctrlshiftr.text=Retrospective
is.ui.shortcut.members.del.text=Remove team(s) (Only for Creator)
is.ui.shortcut.members.ctrln.text=새 팀 추가 (Only for Creator)
is.ui.shortcut.actor.ctrln.text=New actor (Only for Product Owner)
is.ui.shortcut.actor.ctrla.text=Select all actors (Only for Product Owner)
is.ui.shortcut.actor.del.text=Delete selected actors (Only for Product Owner)
is.ui.shortcut.actor.space.text=Quicklook selected actor
is.ui.shortcut.feature.ctrln.text=New feature (Only for Product Owner)
is.ui.shortcut.feature.ctrla.text=Select all features (Only for Product Owner)
is.ui.shortcut.feature.del.text=Delete selected features (Only for Product Owner)
is.ui.shortcut.feature.space.text=Quicklook selected feature

is.export.inprogress = Exporting ({0})
is.export.start = Export starting
is.export.complete = Export complete
is.export.error = Error while exporting

is.upload.wait = Waiting to upload
is.upload.start = Starting to upload
is.upload.inprogress = Upload in progress
is.upload.inprogress.wait=Upload in progress, please wait before submit
is.upload.complete = Upload complete
is.upload.error = Error while uploading
is.upload.error.fileAlReadyAdded=Error file already uploaded
is.upload.error.fileNotAccepted=Error file type not accepted

is.parse = Parsing ({0})
is.parse.error = Error while parsing ({0})
is.validate = Validating ({0})
is.validate.start = Starting validation
is.validate.complete = Validation complete
is.validate.error = Error validating ({0})

is.ui.alreadyOpen={0} already open



#Buttons
is.button.connect=로그인
is.button.register=새로 등록
is.button.cancel=취소
is.button.update=업데이트
is.button.join=Join
is.button.open=Open
is.button.ok=OK
is.button.suggest=제안(Suggest)
is.button.add=추가(Add)
is.button.andContinue=, 계속하기

#autocompletechoose
is.ui.autocompletechoose.find = 찾기
is.ui.autocompletechoose.selected = SELECTED
is.ui.autocompletechoose.prev = 이전
is.ui.autocompletechoose.next = 다음
is.ui.autocompletechoose.add = 추가 선택
is.ui.autocompletechoose.filter = Filter
is.ui.autocompletechoose.page = page
is.ui.autocompletechoose.teams = TEAMS
is.ui.autocompletechoose.teams.details = TEAM 자세히 보기
is.ui.autocompletechoose.users = USERS

#project menu
is.projectmenu.title=프로젝트
is.projectmenu.submenu.project.create=새 프로젝트 생성
is.projectmenu.submenu.project.browse=다른 프로젝트 더 보기
is.projectmenu.submenu.project.import=Import...
is.projectmenu.submenu.project.export=Export...
is.projectmenu.submenu.project.edit=프로젝트 수정
is.projectmenu.submenu.project.editPractices=프로젝트 관련 속성 수정
is.projectmenu.submenu.project.delete=이 프로젝트 삭제
is.projectmenu.submenu.project.my.title=내 프로젝트들

is.projectmenu.submenu.team.create=새 팀 생성
is.projectmenu.submenu.team.edit=수정
is.projectmenu.submenu.team.delete=이 팀 삭제
is.projectmenu.submenu.team.join=다른 팀 더 보기
is.projectmenu.submenu.team.my.title=내가 속해 있는 팀들 (My teams)

#Browse projets
is.dialog.browseProject.title=Browse projects
is.dialog.browseProject.button=Open
is.dialog.browseProject.projects=PROJECTS
is.dialog.browseProject.details=PROJECT 자세히 보기

#Dialog wizard
is.dialog.wizard=새 프로젝트
is.dialog.wizard.section.project=프로젝트를 정의해 주세요
is.dialog.wizard.section.team=팀을 고르세요
is.dialog.wizard.section.options=프로젝트 속성들(practices)을 정의하세요.
is.dialog.wizard.section.starting=프로젝트 시작
is.dialog.wizard.section.project.description=프로젝트를 설명하세요. (프로젝트 속성에서 나중에 수정할 수 있습니다.) 만약 개인적인(private) 프로젝트로 선택을 했다면 해당 제품의 멤버만 이 프로젝트를 볼 수 있을 것입니다. 이것은 또한 샌드박스에서 이 프로젝트에 속하지 않은 팀원들은 스토리를 제안할 수 없다는 걸 의미합니다.
is.dialog.wizard.section.options.description=Define your options (these can be modified later by editing your project properties)
is.dialog.wizard.section.starting.description=Indicate the first milestones (these can be modified later from the timeline and release plan view)
is.dialog.wizard.section.team.description=프로젝트는 하나 이상의 팀과 연결돼 있습니다. (각 팀은 나중에 수정 가능합니다.) 프로젝트 생성시 새 팀을 만들거나 기존 팀 중 하나를 선택할 수 있습니다. 팀을 선택하려면, 새 팀을 만들겠냐고 물을 때 ‘아니오’를 선택하고, 표시된 파인더에서 팀을 검색한 후, 마지막으로 고르시면 됩니다. (드래그&드롭, 더블클릭이나 마우스 선택 + '선택 추가(add selection') 새 팀을 만들 때, 멤버를 고르기 위해 같은 절차를 사용할 수 있습니다.
is.dialog.wizard.next=Next
is.dialog.wizard.previous=Previous
is.dialog.wizard.submit=프로젝트 만들기
is.dialog.wizard.firstSprint=첫 스프린트 시작일
is.dialog.wizard.project.startDate=프로젝트 시작일
is.dialog.wizard.project.endDate=출시일(Release end date)
is.dialog.wizard.project.option=OPTION
is.dialog.wizard.project.value=VALUE
is.dialog.wizard.project.pkey=프로젝트 ID(영어 대문자)

#Dialog create team
is.dialog.createTeam.general.title=팀 속성(Team properties)
is.dialog.createTeam.search.title=팀원 검색
is.dialog.createTeam.button=만들기

#Dialog join team
is.dialog.team.general.title =Join Team
is.dialog.joinTeam.button=Join

#Dialog update team
is.dialog.team.properties.title=수정
is.dialog.team.permissions.title=Permissions
is.dialog.team.others.delete.button = Delete Team

#Dialog login
is.dialog.login=Login
is.dialog.login.rememberme=Remember me
is.dialog.login.lostPassword=Lost password ?
is.dialog.login.error = Login error

#Dialog retrieve
is.dialog.retrieve=암호 재설정
is.dialog.retrieve.description=Please enter your login to reset your password
is.dialog.retrieve.input=아이디(Username)
is.dialog.retrieve.success=Your account has been reset, please check your mailbox on {0}
is.dialog.retrieve.button.reset=Reset your account
is.dialog.retrieve.not.activated=Retrieve password feature is not activated, please contact your iceScrum admin

#Dialog register
is.dialog.register=Registration
is.dialog.register.description=Please fill in all the fields. This will allow you to log on the application.
is.dialog.register.confirmPassword=Confirm password

#Dialog Profile
is.dialog.profile=Your account
is.dialog.profile.general.title=Your connection details
is.dialog.profile.confirmPassword=Confirm password

#Dialog project Open/edit properties
is.dialog.project.title=Project properties
is.dialog.project.properties.title=수정(Edit)
is.dialog.project.properties.pkey=Key (Capital letters)
is.dialog.project.preferences.title=Practices
is.dialog.project.permissions.title=Permissions
is.dialog.project.preferences.project.title=...for the project
is.dialog.project.preferences.planification.title=...for planning
is.dialog.project.preferences.sprint.title=...for sprint management
is.dialog.project.preferences.sprintTasks.title=...for urgent tasks management
is.dialog.project.preferences.meetingHours.title=...for meeting hours management
is.dialog.project.others.title=Other(s) action(s)
is.dialog.project.others.delete.button=Delete project

#Confirm close sprint
is.dialog.closeSprint.title=Close sprint with unfinished stories
is.dialog.closeSprint.done=Done
is.dialog.closeSprint.notDone=Not done
is.dialog.closeSprint.description=You have unfinished stories in your Sprint backlog. Do you want to set these stories to Done ? \
Unfinished stories will be shift to the next sprint. If there is no next sprint, they return to the product backlog.
is.dialog.closeSprint.button=닫기

#Confirm activate sprint
is.dialog.confirmActivateSprintAndRelease.title = non-activate release
is.dialog.confirmActivateSprintAndRelease.description = This sprint release is not active, do you want to activate it now ? (the previous release, if still open, will be automatically closed)
is.dialog.confirmActivateSprintAndRelease.button=활성화(Activate)

#Prompt Capacity on release
is.dialog.promptCapacityAutoPlan.title=Sprint capacity
is.dialog.promptCapacityAutoPlan.description=In order to plan the release, an estimated capacity for the team is required. This capacity will be used in each following sprint
is.dialog.promptCapacityAutoPlan.capacity=Capacity
is.dialog.promptCapacityAutoPlan.button=Planify
#Confirm close sprint
is.dialog.confirmDeleteSprint.title=Confirm delete sprint
is.dialog.confirmDeleteSprint.description=When you delete a sprint, all of its stories are dissociated and returned to the product backlog. \
Furthermore, all succeeding sprints will also be deleted, and their stories dissociated.
is.dialog.confirmDeleteSprint.button=삭제
#Dialog error
is.dialog.sendError.title=Oops, something has gone wrong !
is.dialog.sendError.description=If you want to blame iceScrum dev team, send this error, they will find what happened and will fix it
is.dialog.sendError.stackError=Stack error
is.dialog.sendError.comments=Comments

#Dialog export project
is.dialog.exportProject.title=Export current project
is.dialog.exportProject.description=iceScrum is exporting your project data (activities, attachements, avatars will be excluded)

#Dialog import project
is.dialog.importProject.title=Import a project
is.dialog.importProject.choose.title=Import a project
is.dialog.importProject.choose.description=Choose an icescrum backup file. Backup files from previous iceScrum release (R2#15 and R2#15.1 only are accepted) can also be used.
is.dialog.importProject.choose.file=Project backup (*.xml)
is.dialog.importProject.validate.title=Validate project backup
is.dialog.importProject.validate.description=iceScrum is validating your project data
is.dialog.importProject.confirm.title=Confirm import project
is.dialog.importProject.confirm.description= - Please check your project data and confirm by click on import button.
is.dialog.importProject.confirm.erasable.description= - The imported project is already exist in iceScrum. As product owner you can erase the saved project or rename the imported project.
is.dialog.importProject.confirm.changeValues.description= - Some imported data already exist in iceScrum (such as project name, team name or username). In order to save the imported project you must change this values.
is.dialog.importProject.confirm.changeValues.title=Modifications required
is.dialog.importProject.confirm.details.title=Project details
is.dialog.importProject.confirm.details.teams=Team(s)
is.dialog.importProject.confirm.details.members=Members(s)
is.dialog.importProject.confirm.details.stories=Storie(s)
is.dialog.importProject.confirm.details.features=Feature(s)
is.dialog.importProject.confirm.details.actors=Actor(s)
is.dialog.importProject.confirm.details.releases=Release(s)
is.dialog.importProject.confirm.details.startDate=Project start date
is.dialog.importProject.confirm.details.endDate=Last release end date
is.dialog.importProject.submit=Import
is.dialog.importProject.error=Error, please upload backup project first
is.dialog.importProject.success=Project successfully imported, Refreshing the page...
is.dialog.importProject.user.name=Member username
is.dialog.importProject.team.name=Team name

#Dialog drop import
is.dialog.drop.import.button=Import
is.dialog.drop.import.select.ignore=- Ignore -
is.dialog.drop.import.sandbox.title=Import stories in the sandbox
is.dialog.drop.import.sandbox.information=The application can try to import stories from the text you have dropped. \
A few set of data have been detected, please match them with the actual story's fields to perform the import.
is.dialog.drop.import.sandbox.invalid.format=The application was not able to detect a valid table format in the text \
you have submitted. Would you like to create a new story with your text filling the "{0}" field ?

#Dialog report generation
is.dialog.report.generation=Report Generation
is.dialog.report.description=The application is generating a report

#Dialog acceptAs
is.dialog.acceptAs.title=스토리를 채택합니다
is.dialog.acceptAs.acceptAs.title=다음으로 채택:
is.dialog.acceptAs.button=채택

#Dialog about
is.dialog.about.version=Version
is.dialog.about.version.link=Website
is.dialog.about.version.build.title=Build infos
is.dialog.about.version.buildDate=Build date
is.dialog.about.version.scr=S.C.R.
is.dialog.about.version.env=Env.
is.dialog.about.version.buildNumber=Build
is.dialog.about.version.buildID=Build ID
is.dialog.about.version.buildTag=Build TAG
is.dialog.about.version.appVersion=Version
is.dialog.about.version.grailsVersion=Grails version
is.dialog.about.version.javaVersion=Java version
is.dialog.about.version.libraries.title=Libraries
is.dialog.about.version.plugins.title=Plugins
is.dialog.about.version.plugin.name=Plugin name
is.dialog.about.version.plugin.version=Plugin version
is.dialog.about.version.library.name=Library name
is.dialog.about.version.library.version=Library version
is.dialog.about.license=License

#User UI
is.ui.user.assigned = assigned user(s)

#Admin UI
is.ui.admin=Administration

#General UI
is.ui.toolbar.postit.view=Post-it view
is.ui.toolbar.table.view=Table view
is.ui.toolbar.print=Publish as...
is.ui.toolbar.alt.print=Publish as...
is.ui.toolbar.charts=Charts

#ReleasePlan UI
is.ui.releasePlan=릴리스 계획
is.ui.releasePlan.from=시작일
is.ui.releasePlan.to=종료일
is.ui.releasePlan.menu.story.update=수정(Update)
is.ui.releasePlan.menu.story.dissociate=Dissociate
is.ui.releasePlan.menu.story.done=완료된 것으로 선언
is.ui.releasePlan.menu.story.undone=완료되지 않은 것으로 변경
is.ui.releasePlan.menu.story.commentable=Comment
is.ui.releasePlan.menu.story.details=자세히 보기
is.ui.releasePlan.menu.story.clone=복사
is.ui.releasePlan.menu.sprint.open=스프린트 계획 보기
is.ui.releasePlan.menu.sprint.activate=활성화(Activate)
is.ui.releasePlan.menu.sprint.close=Close
is.ui.releasePlan.menu.sprint.delete=삭제
is.ui.releasePlan.menu.sprint.update=수정(Update)
is.ui.releasePlan.menu.sprint.dissociateAll=연관성 제거(Dissociate all)
is.ui.releasePlan.menu.sprint.activate.confirm=스프린트를 활성화(activate)할까요?
is.ui.releasePlan.menu.sprint.close.confirm=스프린트를 닫을(close)까요?
is.ui.releasePlan.toolbar.new=새 스프린트
is.ui.releasePlan.toolbar.generateSprints=Generate sprints
is.ui.releasePlan.toolbar.autoPlan=Auto planning
is.ui.releasePlan.toolbar.dissociateAll=Dissociate all
is.ui.releasePlan.toolbar.vision=Vision
is.ui.releasePlan.toolbar.alt.new=새 스프린트를 만듭니다
is.ui.releasePlan.toolbar.alt.generateSprints=Generate sprints
is.ui.releasePlan.toolbar.alt.autoPlan=Auto planning
is.ui.releasePlan.toolbar.alt.dissociateAll=Dissociate all
is.ui.releasePlan.toolbar.alt.vision=Vision
is.ui.releasePlan.toolbar.alt.next=Next release
is.ui.releasePlan.toolbar.alt.previous=Previous release
is.ui.releasePlan.blankSprint.new=Create a new sprint
is.ui.releasePlan.blankSprint.generateSprints=Generate sprints
is.ui.releasePlan.blankSprint.description=릴리스는 버전업과 관련됩니다. 조금 확장하면, 아이스 스크럼에서 릴리스는 이번 버전의 작업을 시작해서 성공적인 스프린트들을 전부 완료할 때까지의 기간입니다. 릴리스 계획에는 (스프린트 계획 좌측에 최소 보기로 나오는) 제품 백로그에서 드래그 앤 드롭으로 스프린트에 집어 넣은 스토리들 중에 예상시간이 적혀 있는 것들이 포함됩니다.
is.ui.releasePlan.blank.new=새 릴리스 생성
is.ui.releasePlan.blank.description=릴리스는 버전업과 관련됩니다. 조금 확장하면, 아이스 스크럼에서 릴리스는 이번 버전의 작업을 시작해서 성공적인 스프린트들을 전부 완료할 때까지의 기간입니다. 릴리스 계획에는 (스프린트 계획 좌측에 최소 보기로 나오는) 제품 백로그에서 드래그 앤 드롭으로 스프린트에 집어 넣은 스토리들 중에 예상시간이 적혀 있는 것들이 포함됩니다.
is.ui.releaseplan.charts.burndown=Release burndown chart
is.ui.releaseplan.charts.parkingLot=Release parking lot
is.ui.releasePlan.choose.release=Choose a release
is.ui.releasePlan.sprint.properties.title=Sprint properties
is.ui.releasePlan.help=릴리스는 버전업과 관련됩니다. 조금 확장하면, 아이스 스크럼에서 릴리스는 이번 버전의 작업을 시작해서 성공적인 스프린트들을 전부 완료할 때까지의 기간입니다. 릴리스 계획에는 (스프린트 계획 좌측에 최소 보기로 나오는) 제품 백로그에서 드래그 앤 드롭으로 스프린트에 집어 넣은 스토리들 중에 예상시간이 적혀 있는 것들이 포함됩니다.
is.ui.releasePlan.vision.properties.title=Define release vision
is.ui.releasePlan.vision.button.save=Save vision


#Actor UI
is.ui.actor=Actors
is.ui.actor.toolbar.new=New
is.ui.actor.toolbar.delete=삭제
is.ui.actor.toolbar.alt.new=New
is.ui.actor.toolbar.alt.delete=삭제
is.ui.actor.toolbar.import=Import
is.ui.actor.toolbar.alt.import=Import
is.ui.actor.help=An actor represents a group of users. In iceScrum an actor can be associated with a story.
is.ui.actor.toolbar.delete.confirmation=선택한 것들을 지울까요?
is.ui.actor.blank.new=Create a new actor
is.ui.actor.blank.description=An actor represents a group of users. Its properties can be defined and it can be associated with stories.
is.ui.actor.actor.properties.title=Actor properties
is.ui.actor.actor.attachment.title=Actor attachments
is.ui.actor.actor.notes.title=Actor notes
is.ui.actor.menu.update=수정(Update)
is.ui.actor.menu.delete=삭제

#sandbox UI
is.ui.sandbox=샌드박스
is.ui.sandbox.drop.import=Drop a selection of cells from your Spreadsheet application to import stories
is.ui.sandbox.toolbar.new=제안
is.ui.sandbox.toolbar.accept=승인
is.ui.sandbox.toolbar.delete=삭제
is.ui.sandbox.toolbar.import=임포트
is.ui.sandbox.toolbar.clone=복사
is.ui.sandbox.toolbar.alt.new=기능을 제안합니다. 각 제안은 스크럼 마스터가 승인합니다.
is.ui.sandbox.toolbar.alt.accept=제안을 승인해서 백로그, 기능, 할일 중 적절한 위치로 보냅니다.
is.ui.sandbox.toolbar.alt.delete=삭제
is.ui.sandbox.toolbar.alt.import=임포트
is.ui.sandbox.toolbar.alt.clone=복사해서 샌드박스 안에 비슷한 놈을 만듭니다. 복사된 놈은 _1 형식이 이름 뒤에 붙습니다.
is.ui.sandbox.help=누구나 샌드박스에 이야기(story)를 제안할 수 있습니다. 제안한 이야기는 프로젝트 오너의 결정에 따라 제품 백로그로 채택될 수도 있고 안 될 수도 있습니다.
is.ui.sandbox.toolbar.delete.confirmation=선택한 것들을 지울까요?
is.ui.sandbox.blank.new=새로운 이야기(story) 제안하기
is.ui.sandbox.blank.description=누구나 샌드박스에 이야기(story)를 제안할 수 있습니다. 제안한 이야기는 프로젝트 오너의 결정에 따라 제품 백로그로 채택될 수도 있고 안 될 수도 있습니다.
is.ui.sandbox.choose.feature=Choose a feature
is.ui.sandbox.story.properties.title=Story properties
is.ui.sandbox.story.notes.title=Story notes
is.ui.sandbox.story.attachment.title=Story attachments
is.ui.sandbox.story.template=Use story template
is.ui.sandbox.menu.acceptAsStory=제품 백로그(Story)로 채택
is.ui.sandbox.menu.acceptAsFeature=기능(feature)으로 채택
is.ui.sandbox.menu.acceptAsUrgentTask=긴급 태스크(urgent task)로 채택
is.ui.sandbox.menu.update=수정
is.ui.sandbox.menu.details=자세히 보기
is.ui.sandbox.menu.commentable=Comment
is.ui.sandbox.menu.delete=삭제
is.ui.sandbox.menu.clone=복사
is.ui.sandbox.manage.chooseFeature=관련 기능(feature) 선택
is.ui.sandbox.menu.accept.error.no.selection=채택할 스토리를 고르세요
is.ui.sandbox.associateFeature.error=기능과 연관을 짓다가 에러 발생

#Feature UI
is.ui.feature=기능(Features)
is.ui.feature.toolbar.new=만들기
is.ui.feature.toolbar.delete=삭제
is.ui.feature.toolbar.import=Import
is.ui.feature.toolbar.alt.new=기능을 만듭니다
is.ui.feature.toolbar.alt.delete=기능을 삭제합니다
is.ui.feature.toolbar.alt.import=Import features
is.ui.feature.toolbar.delete.confirmation=선택한 것들을 지울까요?
is.ui.feature.help=기능은 사용자의 요구 사항을 만족하는 제품의 특성이나 서비스입니다. 기능은 보통 여러 이야기로 나뉘어 있습니다.
is.ui.feature.feature.properties.title=Feature properties
is.ui.feature.feature.attachment.title=Feature attachments
is.ui.feature.feature.notes.title=Feature notes
is.ui.feature.menu.update=수정(Update)
is.ui.feature.menu.copy=Copy to product backlog
is.ui.feature.menu.delete=삭제
is.ui.feature.blank.new=Create new feature
is.ui.feature.blank.description=기능은 사용자의 요구 사항을 만족하는 제품의 특성이나 서비스입니다. 기능은 보통 여러 이야기로 나뉘어 있습니다.
is.ui.feature.charts.productParkingLot=Parking lot chart

#Sprint backlog UI
is.ui.sprintBacklog=스프린트 계획
is.ui.sprintBacklog.kanban.recurrentTasks=반복 태스크
is.ui.sprintBacklog.kanban.recurrentTasks.add=태스크 추가
is.ui.sprintBacklog.kanban.copyRecurrentTasks=Copy from previous sprint
is.ui.sprintBacklog.kanban.urgentTasks=긴급 태스크
is.ui.sprintBacklog.kanban.urgentTasks.add=태스크 추가
is.ui.sprintBacklog.kanban.urgentTasks.limit=진행중인 긴급 태스크를 {0}개까지만 설정할 수 있게 제한합니다.
is.ui.sprintBacklog.toolbar.new=만들기
is.ui.sprintBacklog.toolbar.delete=삭제
is.ui.sprintBacklog.toolbar.activate=스프린트 활성화(Activate)
is.ui.sprintBacklog.toolbar.close=스프린트 닫기(Close)
is.ui.sprintBacklog.toolbar.activate.confirm=스프린트를 활성화(activate)할까요?
is.ui.sprintBacklog.toolbar.close.confirm=스프린트를 닫을(close)까요?
is.ui.sprintBacklog.toolbar.retrospective=Retrospective
is.ui.sprintBacklog.toolbar.doneDefinition=Definition of done
is.ui.sprintBacklog.toolbar.filter.allTasks=전체 태스크 보기
is.ui.sprintBacklog.toolbar.filter.myTasks=내 태스크 보기
is.ui.sprintBacklog.toolbar.filter.freeTasks=담당자가 정해지지 않은 태스크 보기
is.ui.sprintBacklog.toolbar.hideDoneState=완료된 태스크 감추기
is.ui.sprintBacklog.toolbar.showDoneState=완료된 태스크 보이기
is.ui.sprintBacklog.toolbar.alt.new=새 태스크 추가
is.ui.sprintBacklog.toolbar.alt.next=다음 스프린트
is.ui.sprintBacklog.toolbar.alt.previous=이전 스프린트
is.ui.sprintBacklog.toolbar.alt.delete=선택된 거 삭제
is.ui.sprintBacklog.toolbar.alt.activate=스프린트 활성화(Activate)
is.ui.sprintBacklog.toolbar.alt.close=스프린트 닫기(Close)
is.ui.sprintBacklog.toolbar.alt.retrospective=Retrospective report
is.ui.sprintBacklog.toolbar.alt.doneDefinition=Definition of done
is.ui.sprintBacklog.toolbar.alt.hideDoneState=Hide stories and tasks done
is.ui.sprintBacklog.toolbar.alt.showDoneState=Show stories and tasks done
is.ui.sprintBacklog.charts.sprintBurndownHoursChart=Sprint burndown (hours)
is.ui.sprintBacklog.charts.sprintBurnupStoriesChart=Sprint burnup (Stories)
is.ui.sprintBacklog.charts.sprintBurnupTasksChart=Sprint burnup (Tasks)
is.ui.sprintBacklog.task.properties.title=Task properties
is.ui.sprintBacklog.task.attachment.title=Task attachments
is.ui.sprintBacklog.task.notes.title=Task notes
is.ui.sprintBacklog.menu.postit.new=태스크 추가
is.ui.sprintBacklog.menu.postit.commentable=Comment
is.ui.sprintBacklog.menu.postit.update=수정
is.ui.sprintBacklog.menu.postit.dissociate=Dissociate
is.ui.sprintBacklog.menu.postit.shiftToNext=Shift to next sprint
is.ui.sprintBacklog.menu.postit.declareAsDone=Declare as done
is.ui.sprintBacklog.menu.postit.declareAsUnDone=Declare as undone
is.ui.sprintBacklog.menu.postit.details=자세히 보기
is.ui.sprintBacklog.menu.postit.clone=복사
is.ui.sprintBacklog.menu.task.take=내가 한다!(take)
is.ui.sprintBacklog.menu.task.unassign=담당자 없애기(Unassign)
is.ui.sprintBacklog.menu.task.update=수정
is.ui.sprintBacklog.menu.task.delete=삭제
is.ui.sprintBacklog.menu.task.unblock=Unblock
is.ui.sprintBacklog.menu.task.block=Block
is.ui.sprintBacklog.menu.task.copy=복사
is.ui.sprintBacklog.help =스프린트는 기본적으로 바로 사용 가능한 제품을 생산하는 한 주기(iteration)다. 스프린트는 제품(product)의 기능이 구현되고, 팀이 승인한 백로그 아이템이 개발되는 기간이다. 스프린트 백로그의 태스크 목록은 이 아이템을 구축하는 방법을 정의한다.
is.ui.sprintBacklog.blank.sprint.new=새 스프린트 생성
is.ui.sprintBacklog.blank.release.new=새 릴리즈 생성
is.ui.sprintBacklog.blank.description=스프린트는 팀이 제품 백로그에 채택된 이야기들을 선택해 개발하는 기간입니다. 스프린트의 각 스토리는 해당 스토리를 생산하는 데 필요한 태스크를 갖고 있습니다. (없으면 추가하면 됩니다.)
is.ui.sprintBacklog.choose.sprint = 스프린트 선택
is.ui.sprintBacklog.doneDefinition.properties.title=Define the team's definition of done
is.ui.sprintBacklog.retrospective.properties.title=Write sprint retrospective report
is.ui.sprintBacklog.retrospective.button.save=Save retrospective
is.ui.sprintBacklog.doneDefinition.button.save=Save definition of done
is.ui.sprintBacklog.button.copyFromPreviousDoneDefinition=Copy from previous sprint
is.ui.sprintBacklog.button.copyFromPreviousRetrospective=Copy from previous sprint
is.ui.sprintBacklog.no.drop=태스크를 시작하려면 스프린트를 활성화(activate)해야 합니다.

# Timeline UI
is.ui.timeline=Timeline
is.ui.timeline.toolbar.new=New release
is.ui.timeline.toolbar.delete=삭제
is.ui.timeline.toolbar.alt.new=Add a new release
is.ui.timeline.toolbar.alt.delete=Delete release
is.ui.timeline.toolbar.alt.next=Next
is.ui.timeline.toolbar.alt.previous=Previous
is.ui.timeline.charts.productVelocityCapacity=Velocity vs Capacity chart
is.ui.timeline.charts.productVelocity=Velocity chart
is.ui.timeline.charts.productParkingLot=Parking lot chart
is.ui.timeline.charts.productBurndown=Burndown chart
is.ui.timeline.charts.productBurnup=Burnup chart
is.ui.timeline.charts.productCumulativeFlow=Cumulative flow chart
is.ui.timeline.menu.open=Open
is.ui.timeline.menu.close=Close
is.ui.timeline.menu.activate=Activate
is.ui.timeline.menu.update=수정(Update)
is.ui.timeline.menu.delete=삭제
is.ui.timeline.menu.activate.confirm=Do you really want to activate the release ?
is.ui.timeline.menu.close.confirm=Do you really want to close the release ?
is.ui.timeline.release.properties.title=Release properties
is.ui.timeline.release.details.title=Release details
is.ui.timeline.choose.release=Choose a release/sprint
is.ui.timeline.help =타임라인은 프로젝트의 라이프사이클을 릴리스와 스프린트로 보여 줍니다. 생성된 스프린트는 릴리스 안에 표시됩니다. 스프린트와 릴리스는 선택한 개체를 클릭해서 볼 수 있습니다. 기본적으로, 릴리스를 생성해서 시작하고, (+) 스프린트를 생성하기 위해 릴리스 플랜으로 갑니다.
is.ui.timeline.blank.new=새 릴리스 생성
is.ui.timeline.blank.description=임라인은 프로젝트의 라이프사이클을 릴리스와 스프린트로 보여 줍니다. 끝난 것은 초록색, 진행중인 것은 파란색, 앞으로 할 것은 회색입니다.

#Product Backlog UI
is.ui.productBacklog=제품 백로그
is.ui.productBacklog.toolbar.delete=삭제
is.ui.productBacklog.toolbar.import=Import
is.ui.productBacklog.toolbar.clone=복사
is.ui.productBacklog.toolbar.alt.delete=삭제
is.ui.productBacklog.toolbar.alt.import=Import
is.ui.productBacklog.toolbar.alt.clone=선택한 것들을 샌드박스로 복사
is.ui.productBacklog.toolbar.delete.confirmation=선택한 것들을 지울까요?
is.ui.productBacklog.help=제품 백로그에는 제품 오너가 채택한 스토리가 들어오게 됩니다. 팀이 이 스토리에 걸릴 시간을 추정(estimate)합니다.
일단 걸릴 시간을 추정하고 나면, 해당 스토리는 릴리스 계획 보기에서 계획을 짜는 데 사용할 수 있게 됩니다.

is.ui.productBacklog.choose.feature=연관 기능 선택
is.ui.productBacklog.story.properties.title=스토리 속성
is.ui.productBacklog.story.attachment.title=태스크 관련 첨부파일
is.ui.productBacklog.story.notes.title=스토리 관련 메모
is.ui.productBacklog.story.template=스토리 템플릿 사용
is.ui.productBacklog.menu.update=수정
is.ui.productBacklog.menu.estimate=Estimate
is.ui.productBacklog.menu.details=자세히 보기
is.ui.productBacklog.menu.commentable=Comment
is.ui.productBacklog.menu.delete=삭제
is.ui.productBacklog.menu.clone=복사
is.ui.productBacklog.associateFeature.error=Error in Association with feature
is.ui.productBacklog.blank.new=새 스토리 제안
is.ui.productBacklog.blank.description=누군가 제안한 새로운 스토리는 일단 샌드박스로 들어갑니다. 그걸 제품 오너가 스토리로 채택하면 제품 백로그로 들어옵니다.


#Project UI / Dashboard
is.ui.project=대시보드
is.ui.project.activity.title=활동
is.ui.project.update.title=Updates
is.ui.project.update.no=No update data
is.ui.project.exception.title=Exceptions
is.ui.project.exception.no=No exception data
is.ui.project.charts.productVelocityCapacity=Velocity vs Capcity chart
is.ui.project.charts.productVelocity=Velocity chart
is.ui.project.charts.productParkingLot=Parking lot chart
is.ui.project.charts.productBurndown=Burndown chart
is.ui.project.charts.productBurnup=Burnup chart
is.ui.project.charts.productCumulativeFlow=Cumulative flow chart
is.ui.project.doneDefinition.title=Current definition of done
is.ui.project.retrospective.title=Current retrospective
is.ui.project.description.title=Project description
is.ui.project.chart.title=Project indicator
is.ui.project.chart.option.stories=Stories
is.ui.project.chart.option.tasks=Tasks
is.ui.project.chart.option.project=프로젝트
is.ui.project.vision.title=Release vision
is.ui.project.help=The dahboard shows last activities on the projet and significant data
is.ui.project.link.more=Read more
is.ui.project.toolbar.print.allStories=Publish stories as...

#Members UI
is.ui.members=Members
is.ui.members.toolbar.register.team = Add new team...
is.ui.members.toolbar.join.team = Join team(s)
is.ui.members.toolbar.new = Add new member...
is.ui.members.toolbar.leave.product = Remove team(s)
is.ui.members.toolbar.role = Role
is.ui.members.toolbar.unset.po = Unassign Product Owner(s)
is.ui.members.toolbar.set.po = Assign Product Owner(s)
is.ui.members.toolbar.set.sm = Assign Scrum Master(s)
is.ui.members.toolbar.set.owner = Change Owner
is.ui.members.toolbar.unset.sm = Unassign Scrum Master(s)
is.ui.members.toolbar.be.po = Become Product Owner
is.ui.members.toolbar.dontbe.po = Cancel Product Owner
is.ui.members.toolbar.be.sm = Become Scrum Master
is.ui.members.toolbar.dontbe.sm = Cancel Scrum Master
is.ui.members.toolbar.leave.team = Leave team
is.ui.members.toolbar.alt.delete.member = Remove Member(s)
is.ui.members.toolbar.delete.member = Remove Member(s)

#Team UI
is.ui.team.assigned = team(s) assigned

#BacklogElement UI
is.ui.backlogelement=Backlog Element details
is.ui.backlogelement.activity=Activity
is.ui.backlogelement.dates=Dates
is.ui.backlogelement.information=Information
is.ui.backlogelement.people=People
is.ui.backlogelement.progress=Progress
is.ui.backlogelement.attachment=Attachment{0}
is.ui.backlogelement.activity.summary=Summary
is.ui.backlogelement.activity.comments=Comments
is.ui.backlogelement.activity.history=History
is.ui.backlogelement.activity.stories=Submitted Stories
is.ui.backlogelement.activity.task=Task(s)
is.ui.backlogelement.activity.all.no=There is no data for this element.
is.ui.backlogelement.activity.comments.no=There is no comment on this element.
is.ui.backlogelement.activity.task.no=There is no task associated with this element.
is.ui.backlogelement.activity.history.no=There is no history for this element.
is.ui.backlogelement.progress.tasks=Tasks progression
is.ui.backlogelement.toolbar.accept=Accept
is.ui.backlogelement.toolbar.acceptAsStory=Accept as story
is.ui.backlogelement.toolbar.acceptAsFeature=Accept as feature
is.ui.backlogelement.toolbar.acceptAsUrgentTask=Accept as urgent task
is.ui.backlogelement.toolbar.delete=삭제
is.ui.backlogelement.toolbar.update=수정(Update)
is.ui.backlogelement.toolbar.annotate=Annotate
is.ui.backlogelement.toolbar.comment=Comment
is.ui.backlogelement.toolbar.previous=Previous
is.ui.backlogelement.toolbar.next=Next
is.ui.backlogelement.toolbar.delete.confirmation=Are you sure you want to delete this story?
is.ui.backlogelement.comment.login=Please log-in to post a new comment.
is.ui.backlogelement.comment.add=Add a new comment
is.ui.backlogelement.comment.error=An error has occured when posting the comment.
is.ui.backlogelement.comment.error.not.exists=That comment no longer exists in the database.
is.ui.backlogelement.comment.post.button=Post comment
is.ui.backlogelement.comment.edit.button=Edit comment
is.ui.backlogelement.comment.edit=수정(Edit)
is.ui.backlogelement.comment.delete=삭제
is.ui.backlogelement.comment.last.update=Last edit on
is.ui.backlogelement.comment.wikisyntax.info=You can style your comment using the Textile syntax.

#Followable
is.followable=Follow the story
is.followable.status=Status
is.followable.start=Start following
is.followable.stop=Stop following
is.followable.followers=follower{0}
is.followable.unfollow.error=Error, stop following failed
is.followable.follow.error=Error, start following failed

# Fluxiable activities
is.fluxiable.comment=has posted a comment on
is.fluxiable.delete=has deleted
is.fluxiable.save=has created
is.fluxiable.acceptAs=has accepted as
is.fluxiable.update=has updated
is.fluxiable.done=has declared as done
is.fluxiable.undone=has declared as undone
is.fluxiable.taskAssociateUrgent=has associated to urgent tasks the
is.fluxiable.taskAssociateRecurrent=has associated to recurrent tasks the
is.fluxiable.taskSave=has created
is.fluxiable.taskUpdate=has updated
is.fluxiable.taskWait=has stopped working on
is.fluxiable.taskInprogress=has started working on
is.fluxiable.taskFinish=has finished
is.fluxiable.taskDelete=has deleted
is.fluxiable.no=No activity data

#Feature widget
is.widget.feature.empty=Empty feature list

#Actor widget
is.widget.actor.empty=Empty actor list

#Product backlog widget
is.widget.productBacklog.empty=Empty story list


#Postit
is.postit.attachment={0} attachment{1}
is.postit.comment.count={0} comment{1}
is.postit.color.yellow=Yellow
is.postit.color.blue=Blue
is.postit.color.green=Green
is.postit.color.red=Red
is.postit.color.orange=Orange
is.postit.color.violet=Violet
is.postit.color.gray=Grey
is.postit.color.pink=Pink
is.postit.color.bluelight=Light Blue

#Dialog
is.dialog.close=Close

#Estimations suites
is.estimationSuite.fibonacci=시간 추정에 피보나치 수열을 사용
is.estimationSuite.integer=시간 추정에 정수를 사용

is.chart.error.no.values=No data available to generate this chart, please retry at the end of first sprint

#Parking lot chart
is.chart.productParkinglot.title=Project Parking lot chart
is.chart.productParkinglot.serie.name=% Features achievement
is.chart.productParkinglot.yaxis.label=Features
is.chart.productParkinglot.xaxis.label=% achievement


#Release Parking lot chart
is.chart.releaseParkingLot.title=Release Parking lot chart
is.chart.releaseParkingLot.serie.name=% Features achievement
is.chart.releaseParkingLot.yaxis.label=Features
is.chart.releaseParkingLot.xaxis.label=% achievement

#Product burndown chart
is.chart.productBurnDown.title=Project burndown chart (in points)
is.chart.productBurnDown.series.userstories.name=User stories
is.chart.productBurnDown.series.technicalstories.name=Technical stories
is.chart.productBurnDown.series.defectstories.name=Defect
is.chart.productBurnDown.yaxis.label=Points
is.chart.productBurnDown.xaxis.label=Sprints

#Release burndown chart
is.chart.releaseBurnDown.title=Release burndown chart (in points)
is.chart.releaseBurnDown.series.userstories.name=User stories
is.chart.releaseBurnDown.series.technicalstories.name=Technical stories
is.chart.releaseBurnDown.series.defectstories.name=Defect stories
is.chart.releaseBurnDown.yaxis.label=Points
is.chart.releaseBurnDown.xaxis.label=Sprints

#CumulativeFlow chart
is.chart.productCumulativeflow.title=Cumulative flow chart
is.chart.productCumulativeflow.serie.suggested.name=Suggested
is.chart.productCumulativeflow.serie.accepted.name=Accepted
is.chart.productCumulativeflow.serie.estimated.name=Estimated
is.chart.productCumulativeflow.serie.planned.name=Planned
is.chart.productCumulativeflow.serie.inprogress.name=In progress
is.chart.productCumulativeflow.serie.done.name=Done
is.chart.productCumulativeflow.yaxis.label=Nb stories
is.chart.productCumulativeflow.xaxis.label=Sprints

#Product burnup Chart
is.chart.productBurnUp.title=Project burnup chart (in points)
is.chart.productBurnUp.serie.all.name=All
is.chart.productBurnUp.serie.done.name=Done
is.chart.productBurnUp.yaxis.label=Points
is.chart.productBurnUp.xaxis.label=Sprints

#Product velocity chart
is.chart.productVelocity.title=Project velocity chart
is.chart.productVelocity.series.userstories.name=User stories
is.chart.productVelocity.series.technicalstories.name=Technical stories
is.chart.productVelocity.series.defectstories.name=Defect stories
is.chart.productVelocity.yaxis.label=Points
is.chart.productVelocity.xaxis.label=Sprints

#Product velocity chart
is.chart.productVelocityCapacity.title=Project velocity vs capacity chart
is.chart.productVelocityCapacity.serie.velocity.name=Velocity
is.chart.productVelocityCapacity.serie.capacity.name=Capacity
is.chart.productVelocityCapacity.yaxis.label=Points
is.chart.productVelocityCapacity.xaxis.label=Sprints

#Sprint burndown chart
is.chart.sprintBurndownHoursChart.title=Sprint burndown chart (in hours)
is.chart.sprintBurndownHoursChart.serie.task.name=Remaining hours
is.chart.sprintBurndownHoursChart.serie.task.ideal=Median line
is.chart.sprintBurndownHoursChart.yaxis.label=Hours
is.chart.sprintBurndownHoursChart.xaxis.label=Days

#Sprint burnup tasks chart
is.chart.sprintBurnupTasksChart.title=Sprint burnup chart (tasks)
is.chart.sprintBurnupTasksChart.serie.tasksDone.name=Tasks done
is.chart.sprintBurnupTasksChart.serie.tasks.name=Tasks
is.chart.sprintBurnupTasksChart.yaxis.label=Tasks
is.chart.sprintBurnupTasksChart.xaxis.label=Days

#Sprint burnup stories chart
is.chart.sprintBurnupStoriesChart.title=Sprint burnup chart (stories)
is.chart.sprintBurnupStoriesChart.serie.storiesDone.name=Stories done
is.chart.sprintBurnupStoriesChart.serie.stories.name=Stories
is.chart.sprintBurnupStoriesChart.yaxis.label=Stories
is.chart.sprintBurnupStoriesChart.xaxis.label=Days

#Report labels
is.report.processing=Please wait...
is.report.complete=Generation complete
is.report.error=An error has occured during the report generation

#Report formats
is.report.format.pdf=Portable Document Format
is.report.format.rtf=Rich Text Format
is.report.format.odt=OpenDocument Text
is.report.format.ods=OpenDocument Spreadsheet
is.report.format.docx=Word 2007 Document
is.report.format.xls=Excel Spreadsheet
is.report.format.xlsx=Excel 2007 Spreadsheet
is.report.format.pptx=Powerpoint 2007 presentation

#Report error message
is.report.error.no.data=There are no data to use for the report generation

#import error message
is.import.error=Error, your backup is malformed
is.import.error.no.backup=No backup found, please upload first

is.ui.details.product.name=Project:
is.ui.details.role.name=Role:
is.ui.details.team.name=Team:


#Defaults
default.doesnt.match.message=Property {0} with value [{2}] does not match the required pattern [{3}]
default.invalid.url.message=Property {0} with value [{2}] is not a valid URL
default.invalid.creditCard.message=Property {0} with value [{2}] is not a valid credit card number
default.invalid.email.message=Property {0} with value [{2}] is not a valid e-mail address
default.invalid.range.message=Property {0} with value [{2}] does not fall within the valid range from [{3}] to [{4}]
default.invalid.size.message=Property {0} with value [{2}] does not fall within the valid size range from [{3}] to [{4}]
default.invalid.max.message=Property {0} with value [{2}] exceeds maximum value [{3}]
default.invalid.min.message=Property {0} with value [{2}] is less than minimum value [{3}]
default.invalid.max.size.message=Property {0} with value [{2}] exceeds the maximum size of [{3}]
default.invalid.min.size.message=Property {0} with value [{2}] is less than the minimum size of [{3}]
default.invalid.validator.message=Property {0} with value [{2}] does not pass custom validation
default.not.inlist.message=Property {0} with value [{2}] is not contained within the list [{3}]
default.blank.message=Property {0} cannot be blank
default.not.equal.message=Property {0} with value [{2}] cannot equal [{3}]
default.null.message=Property {0} cannot be null
default.not.unique.message=Property {0} with value [{2}] must be unique

default.paginate.prev=Previous
default.paginate.next=Next
default.boolean.true=True
default.boolean.false=False
default.date.format=yyyy-MM-dd HH:mm:ss z
default.number.format=0

default.created.message={0} {1} created
default.updated.message={0} {1} updated
default.deleted.message={0} {1} deleted
default.not.deleted.message={0} {1} could not be deleted
default.not.found.message={0} not found with id {1}
default.optimistic.locking.failure=당신이 이걸({0})편집하는 동안 다른 사용자가 이미 수정을 했습니다. 그래서 실패 OTL;;

default.home.label=
default.list.label={0} List
default.add.label=Add {0}
default.new.label=New {0}
default.create.label=Create {0}
default.show.label=Show {0}
default.edit.label=Edit {0}

default.button.create.label=생성
default.button.edit.label=수정(Edit)
default.button.update.label=수정(Update)
default.button.delete.label=삭제
default.button.delete.confirm.message=Are you sure?

# Data binding errors. Use "typeMismatch.$className.$propertyName to customize (eg typeMismatch.Book.author)
typeMismatch.java.net.URL=Property {0} must be a valid URL
typeMismatch.java.net.URI=Property {0} must be a valid URI
typeMismatch.java.util.Date=Property {0} must be a valid Date
typeMismatch.java.lang.Double=Property {0} must be a valid number
typeMismatch.java.lang.Integer=Property {0} must be a valid number
typeMismatch.java.lang.Long=Property {0} must be a valid number
typeMismatch.java.lang.Short=Property {0} must be a valid number
typeMismatch.java.math.BigDecimal=Property {0} must be a valid number
typeMismatch.java.math.BigInteger=Property {0} must be a valid number